Adventures in Sampled Sound…
…. or Squatter’s A.S.S. as it’s sometimes known
The first four tracks are now done. Feel free to.. er, sample their delights. ow.
‘Our things make noise’ EP
this is a collection of soundscapes investigating the theme of sounds generated by manmade objects; there are everyday objects (‘hear beer’), objects that create more natural sounds (‘acid bath’), objects designed to create sound (‘toy time’) and objects made to transmit recorded sound back into the world (‘radio tuna’)
all tracks have been made purely using effects and audio processing, from recordings
in set locations or of specific objects; no other sounds, synths or samples have been used.
each track also explores a specific method of production
many sounds were hurt in the making of these pieces
Hear Beer
The textures and rhythms of this track become increasingly disjointed and lively throughout the track,
mirroring how we felt from the amount of beer we had to drink to get the empty cans and bottles to record.
this track includes sounds created by experimenting with rapid sample triggering.
download here: ‘hear beer‘
Acid Bath

thanks to natty for the pic. more of her photies can be found at natfly.
have you ever sat in the bath and just let your thoughts drift someplace? this is where mine go.
the effect of space using reverb is experimented with, as well as the artifacts generated by audio stretching.
all the noises are from a bath being poured and subsequently drained
download here: ‘acid bath‘
Radio Tuna
with the advent of digital radio and online music streams, the beautiful ambiguity and accidental harmony
of several tracks playing over the top of each other through a haze of fuzz and foreign languages
is seldom heard.
this track was made by fishing through frequencies on an ancient MW radio tuner, recording and breaking down random songs,
conversation and swept static and then recombining them.
particular use was made of EQ and filtering to layer together often contrasting material to create new rhythms.
some recorded samples were played on a turntable, manipulated and then re-recorded
download here: ‘radio tuna‘
Toy Time
a v-tech kids’ computer takes us through a few musical games and the deconstruction of sounds from other speaking and rhythmical toys.
the recordings are the result of being sat on the floor of a toyshop for a few hours trying to look inconspicuous.
this piece utilises glitch editing, where an audio editor is used to manually chop up, rearrange, repitch and repeat sounds.
i also started to experiment with chip bending, where you take apart and intentionally short-circuit devices to create distorted sounds
download here: ‘toy time‘